Meet the Nerds
VRenity: Innovating Mental Health Care with Virtual Reality
Chief Executive Officer
Chief Operations Officer
John Bulldis, a COO at VRenity, is a highly esteemed retired military officer and an accomplished senior executive renowned for his purpose-driven approach in operational excellence, leadership development, and strategic advisory. His expertise lies in elevating small businesses with innovative operational strategies. An alumnus of Washington State University with an Executive MBA, John also holds a MIS from Bowie State University, a Master of Science in Logistics Management/Engineering from the Air Force Institute of Technology, and a Bachelor of Science in Criminal Justice Administration from Park University. His distinguished career is marked by a consistent track record of success, making him an invaluable asset to VRenity with his profound experience and insights.
Chief Technology Officer
Corey, an experienced engineer and dedicated VR enthusiast, has spent 17 years in the tech industry, driven by his passion for cutting-edge technology and Virtual Reality (VR). With a deep belief in the transformative power of technology, he's committed to creating immersive experiences and inspiring the next generation through tech education. In his free time, Corey explores the latest VR innovations, shaping a bright future for healthcare and immersive technology.
Senior Virtual Reality Programmer
Eric Nevala is a seasoned software engineer with over twenty years of experience, renowned for launching the indie VR game "Spellbound" on Steam. A Marine Corps veteran, he distinguished himself as a "combat programmer" in war zones, where he developed vital systems for civil reconstruction projects and strategic tools for NATO. His expertise extends to managing IT infrastructure and innovating in AR & VR simulations at Meta Research Labs, including the creation of a sophisticated 80-node render farm from scratch. Eric's career also includes impactful roles at Raytheon, where he worked on avionics training software, and at Electronic Arts, contributing to the Frostbite game engine, demonstrating his unwavering commitment to technological innovation and excellence.